Junior Gameplay Programmer · Godot 4 / GDScript
I'm a gameplay programmer specializing in Godot 4 and GDScript, based in Tripoli, Lebanon. I've shipped work across real-time multiplayer networking, client–server architecture, autoload system design, 3D tower defense, and Arabic-language game development — including two Global Game Jam entries.
I'm a gameplay programmer specializing in Godot 4 and GDScript, based in Tripoli, Lebanon. I've shipped work across real-time multiplayer networking, client–server architecture, autoload system design, 3D tower defense, and Arabic-language game development — including two Global Game Jam entries.
My projects span solo builds and team jams: from a Jackbox-style local multiplayer party game with custom WebSocket networking, to a 3D tower defense shipped entirely solo. I care about the full loop — systems design, playtesting, and shipping a working build.
Outside of code, I write narrative design and dialogue. Reading Computer Science and English concurrently — graduating Summer 2027, open to internship and part-time work now.
Education
Beirut Arab University
Bachelor of Science
Computer Science
Lebanese University, Branch 3
Bachelor of Arts
English Language & Literature
Game Development
Programming & Systems
Writing & Creative
Projects
Game Jams
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Open to internship and part-time work, game jams, collaborations, or just a good conversation about games and game systems.